Sáng kiến kinh nghiệm Applying quizizz in lessons and its effects on efl grade 11 students’ motivation and participation

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  1. Applying Quizizz in Lessons and its Effects on EFL Grade 11 Students’ Motivation and Participation The revision is used with the Quiz-based questions (The photo was taken at class) II. SIGNIFICANCE The results of the present experience show the positive effects of Quiz-based lessons on high school students’ active involvement and motivation. These following recommendations can be made for instructional practice. These pedagogical implications need to be taken with a great awareness by instructors and educators As mentioned above, the using Quizizz in revision activity made significant contributions to students’ English involvement and motivation with score increase. Therefore, one possible implication is that teachers should design quiz in Quizizz which seem to be suitable to trigger students’ deep involvement and motivation Additionally, after implementing this paper, the writer have had full awareness of game-based lessons’ crucial role in teaching and learning process. Therefore the writer always tries to observe and evaluate exactly about each student’s strengths, which helps the teacher to design the suitable Quiz-based lesson plans for many students in the class. More particularly, lessons seem to more fascinating for students to attend class more actively, in other word, learners are more eager to participate the activities and learning procedure. Page | 52 Teaching Experience 2021-2022
  2. Applying Quizizz in Lessons and its Effects on EFL Grade 11 Students’ Motivation and Participation III. SUGGESTIONS Because of the limited number of participants and activities, some suggestions are proposed for further research. The first suggestion is that the next experience should be carried out with larger numbers of participants with different stages of the lesson, including the warm-up activity, pre step, while step post step and for a variety of topics. As a result, the experience would be more effective, reliable, interesting and convincing. Next, in this experience, only one grade 11 was taught with Quiz-based lessons therefore, another suggestion is that these game-based lessons should be used in a wide range of levels from primary education to upper-secondary education even university level. One more suggestion is that in the future experience should focus on exploring and studying about teaching students how to make the lessons based on Quizizz online platform that are useful for the learning process. Making the Quiz-based lessons by students will encourage their creativity as well as active participation in learning process. In short, despite the above shortcomings, it is hoped that it will contribute to the modest success of students’ involvement and motivation. Therefore, it can help students and give them encouragement as well as knowledge they need for their involvement and motivation which play integral parts in success of anything in particular learning English. Page | 53 Teaching Experience 2021-2022
  3. Applying Quizizz in Lessons and its Effects on EFL Grade 11 Students’ Motivation and Participation IV. REFERENCES Astin, A. W. (1984). Student involvement: A developmental theory for higher education. Journal of College Students, 25, 297-308 Bal, S. (2018). Using Quizizz.Com to Enhance Pre-Intermediate Students’ Vocabulary Knowledge. International Journal of Language Academy, 6(3), 295- 303. Degirmenci, R. (2001) The use of Quizizz in language learning and teaching from the teachers’ and students’ perspectives: A literature review. Lang. Educ. Technol. E.L. Deci, (1999). A meta-analytic review of experiments examining the effects of extrinsic rewards on intrinsic motivation. Psychological Bulletin, no 125(6), pp. 627-668. (in English). McMillan, J. H., & Hearn, J. (2008). Student self-assessment: The key to stronger student motivation and higher achievement. Educational Horizons, 87(1), 40-49 M. Csikszentmihályi et al, (2005) Handbook of Competence and Motivation. New York: The Guilford Press. Prensky, M. (2002) ‘The motivation of gameplay’, On the Horizon, Vol. 10, No. 1, pp.5–11. Rahayu, I. S. D., & Purnawarman, P. (2019, June). The Use of Quizizz in Improving Students’ Grammar Understanding through Self-Asse Soto, M. J. T., & Larenas, C. H. D. (2020). Quizizz and Smartphones: Warm-up Strategy for Improving University Students’ Class Participation. Suryaman, M.; Akbar, F.; Salsabila, S. (2000) English education students as pre- service English teachers’ perception on Quizizz: Considering mall utilization as a pedagogical tool. Indones. Technol. Enhanc. Lang. Learn. Yin, D., & Lei, S. A. (2007). Impacts of campus involvement on hospitality student achievement and satisfaction. Education, 128(2), 282-293. Scriven and Paul (1987) Yule, G. (2006). The Study of Language. United States of America: Cambridge University Press. Yunus, C.C.; Tan, K. Exploring a gamified learning tool in the ESL classroom: The case of Quizizz. J. Educ. E-Learn. Res. 2021, 8,103–108. Zhao, F. (2019). Using Quizizz to Integrate Fun Multiplayer Activity in the Accounting Classroom. International Journal of Higher Education Page | 54 Teaching Experience 2021-2022
  4. Applying Quizizz in Lessons and its Effects on EFL Grade 11 Students’ Motivation and Participation V. APPENDIX APPENDIX A The Treatment Test Không Hiếm Thỉnh Thường Luôn bao khi thoảng xuyên luôn giờ 1 Tôi luôn đi học đầy đủ và đúng giờ 1 2 3 4 5 2 Tôi luôn tích cực tham gia ngay từ 1 2 3 4 5 đầu tiết học 3 Tôi luôn phát biểu khi tôi biết câu 1 2 3 4 5 trả lời 4 Tôi luôn ghi chép bài đầy đủ 1 2 3 4 5 5 Tôi luôn lắng nghe giáo viên giảng 1 2 3 4 5 bài một cách nghiêm túc 6 Tôi tích cực tham gia các hoạt động 1 2 3 4 5 làm việc theo nhóm hay làm việc theo cặp 7 Tôi luôn thấy hứng thú trong các 1 2 3 4 5 tiết hoc tiếng Anh 8 Mỗi khi giáo viên tổ chức trò chơi 1 2 3 4 5 trong giờ học tôi đều tích cực tham gia 9 Tôi sẽ tích cực tham gia giờ học khi 1 2 3 4 5 giáo viên khích lệ và khen ngợi 10 Tôi luôn hứng thú tham gia giờ học 1 2 3 4 5 khi giáo viên thiết kế bài học hấp dẫn 11 Tôi nhận thấy phần kiểm tra bài cũ 1 2 3 4 5 của giáo viên rất hấp dẫn 12 Phần ôn tập ngữ pháp rất thu hút 1 2 3 4 5 13 Phần kiểm tra kiến thức ngữ âm rất 1 2 3 4 5 tuyệt vời Page | 55 Teaching Experience 2021-2022
  5. Applying Quizizz in Lessons and its Effects on EFL Grade 11 Students’ Motivation and Participation APPENDIX B Pre-questionaire for motivation Number Statement Strongly Disagree Agree Strongly Disagree Agree 1 I enjoy learning English 2 I am interested to learn English in school 3 I prefer to spend more time in English class than other classes. 4 I think I can improve my English 5 I feel more confident to use English 6 I think my English class is interesting 7 I like to compete with my friends in English games Page | 56 Teaching Experience 2021-2022
  6. Applying Quizizz in Lessons and its Effects on EFL Grade 11 Students’ Motivation and Participation APPENDIX C Post-questionaire for motivation Number Statement Strongly Disagree Agree Strongly Disagree Agree 1 I enjoy learning English using Quizizz. 2 I am interested to learn English in school 3 I prefer to spend more time in English class than other classes. 4 I think I can improve my English through Quizizz 5 I feel more confident to use English if I learn English in a fun way. 6 I think my English class is interesting 7 I like to compete with my friends when playing Quizizz. Page | 57 Teaching Experience 2021-2022
  7. Applying Quizizz in Lessons and its Effects on EFL Grade 11 Students’ Motivation and Participation APPENDIX D Pre-questionaire for participation Number Statement Strongly Disagree Agree Strongly Disagree Agree 1 I enjoy learning English 2 I am interested to learn English in school 3 I prefer to spend more time in English class than other classes. 4 I feel more confident to use English 5 I always attend English classes actively APPENDIX E Post-questionaire for participation Number Statement Strongly Disagree Agree Strongly Disagree Agree 1 I enjoy learning English using Quiziz 2 I am interested to learn English in school 3 I prefer to spend more time in English class than other classes. 4 I feel more confident to use English 5 I always attend English classes actively Page | 58 Teaching Experience 2021-2022
  8. Applying Quizizz in Lessons and its Effects on EFL Grade 11 Students’ Motivation and Participation APPENDIX F The Questionnaire for Teachers Questions A B C D E Question 1: How do you think about the importance of students’ motivation in learning? A. Very important B. Important C. Quite important D. Not important E. Others ( Please specify) Question 2: What do you do to encourage your students’ active participation? A. Designing the interesting and creative lessons, fun games B. Making sure that all students can understand the lessons C. Remembering students’ name D. All above ideas E. Others (Please specify) Question 3: What do you do to encourage students’ motivation? A. Giving compliments B. Giving presents for winners or students having great effort in learning C. Giving good marks D. All E. Others (Please specify) Question 4: How do you know about Quizizz? Page | 59 Teaching Experience 2021-2022
  9. Applying Quizizz in Lessons and its Effects on EFL Grade 11 Students’ Motivation and Participation A. Very clearly B. Clearly C. Quite clearly D. Nothing Question 5: How often do you use Quizizz in teaching your students? A. Always B. very often C. usually D. Sometimes E. Never Page | 60 Teaching Experience 2021-2022
  10. Applying Quizizz in Lessons and its Effects on EFL Grade 11 Students’ Motivation and Participation Page | 61 Teaching Experience 2021-2022
  11. Applying Quizizz in Lessons and its Effects on EFL Grade 11 Students’ Motivation and Participation Page | 62 Teaching Experience 2019-2020
  12. Applying Quizizz in Lessons and its Effects on EFL Grade 11 Students’ Motivation and Participation Page | 63 Teaching Experience 2019-2020